This deck has one idea: LOCKDOWN YOUR OPPONENTS LAND Normally you would think of a Blue deck using Stasis. Not this deck. Mishra's Helix is an awesome card, but has a high CC of 5. Green solved that problem really quickly. During playtesting against Draw-Go, Big Blue, Finkel Blue, Sligh, Suicide, and Cataclysm, this deck averaged 12 turns to kill opponent and it went 11-1. 4 Mishra's Helix 4 Voltaic Key 3 Worn Powerstone 4 Vernal Bloom 4 Llanowar Elves 4 Priest of Titania 4 Wall of Blossoms 3 Citanul Centaurs 3 Albino Troll 3 Elvish Lyrist 2 Abundance 2 Sylvan Library 18 Forests 2 Gaea's Cradle The deck depends only on its speed. If its not fast enough to get a lock down, then you still have a chance. If you do get the lock down, then you WILL WIN. In all the games that I played when the lock was down (8 of the 12), I won. When I didn't get the lock down until turn 6, I sitll was 3 - 1. Urza